Free

$0 one time
  • 100 credits, one time
  • No card required

Games

  • All games
  • Natural AI voices
  • Talk by voice or text
  • Beginner, intermediate, and advanced modes
  • Hints and translations

Tools

  • Notes
  • Grammar
  • Translate
  • Language map
  • Learning guides
  • Articles
Start playing

Plus

$15 per month

Games

  • All games
  • Natural AI voices
  • Talk by voice or text
  • Beginner, intermediate, and advanced modes
  • Hints and translations

Tools

  • Notes
  • Grammar
  • Translate
  • Language map
  • Learning guides
  • Articles
Get Plus

Prefer not to subscribe?

Buy credits once. They never expire, so play whenever you like.

Small pack

$20 100 credits

$0.20 per credit

  • Credits never expire
  • All games
  • Natural AI voices
Buy 100 credits
Best value

Large pack

$45 240 credits

$0.19 per credit

  • Credits never expire
  • All games
  • Natural AI voices
Buy 240 credits

3D games

Defuse the Bomb
One playthrough 20 credits
The Dungeon
One playthrough 20 credits
Treasure Island
One playthrough 20 credits
Solar Flare
One playthrough 20 credits

Practice games

Rodeos
One run, until you’re out of lives 1 credit
Whispers
One run 2 credits
Shadowing
General use Free
Optional: Generated track, up to 14 lines 3 credits
Optional: Generated track, 15 to 20 lines 8 credits
4-3-2
General use Free
Optional: Generated 2-minute clip 8 credits
Optional: Generated 3-minute clip 10 credits

Last updated September 30, 2026.

Frequently asked

How do credits work?
A practice game has a set price for each run, track, or clip, listed above. Every game shows its cost before you begin. Starting one spends its credits, and coming back to the same game after a short break doesn’t charge you again.
Why do games cost different amounts?
Longer games have more conversation in them, and every line a character says is written and voiced for you as you play. A short game costs fewer credits than a long one.
What happens if I run out mid-month?
You keep your account and everything in it. You just can’t start a new game until your credits refill at the start of your next billing period, or until you buy a pack. Pack credits never expire.
Do unused credits roll over?
Up to a quarter of your monthly credits carry into the next month: 25 on Plus, 75 on Pro. A slow month still leaves you a head start.
Can I cancel any time?
Yes, from your account settings. You keep access and your unused credits until the end of the period you’ve already paid for, and we don’t charge you again.
Refunds?
Within 14 days of any payment, plan or pack, you can get back the part you haven’t used. A game that breaks because of a bug gets its credits back. Paddle, who handles the payment, has its own refund rules too, and you get whichever is better for you. Full details are on the Refund Policy page.
What currency is this in?
In most countries you'll see prices in your own currency, set for each country rather than converted at a live exchange rate. Where Paddle, our payment provider, can't charge in your currency, prices are in US dollars. Paddle also handles local taxes like VAT, GST or sales tax at checkout, and depending on the country, the tax is either included in the price you see or added when you pay.
Are the free tools really free forever?
Yes. Reach (the map), Grammar, Discover, Learn, Translate, and the Articles are all free with no account needed. Credits are only for the 3D games and the practice games (Rodeos, Whispers, Shadowing, and 4-3-2).
Is there a free trial of Plus or Pro?
Every new account gets 100 free credits. That’s the trial.

Try a game free.

Your first 100 credits are free. No card needed.

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